Version
3.5-1665
Entwicklungszweig
master
Zeitpunkt
7 Jahre her
Windows x64 Windows x86 Android Mac OS X
Commit
3e697b363ed411cb8bc104900f76f63e1a594019
Author der Änderung
Ryan Houdek
Beschreibung der Änderung
Fix an issue where TextureConverter.cpp was creating a renderbuffer with the wrong format. Also a few minor shader issues where they were using integers in place of floats.