4.0-323 7 Jahre, 3 Monate her Jit64: simplify ps_sel
4.0-322 7 Jahre, 3 Monate her Jit64: fix typo in ps_sel and re-enable it
4.0-321 7 Jahre, 3 Monate her jit64: remove dead code
4.0-320 7 Jahre, 3 Monate her Jit64: extract frsqrtex as method
4.0-319 7 Jahre, 3 Monate her [JitIL] No more terrible usage of vectors. This is possible because of C++11.
4.0-318 7 Jahre, 4 Monate her ogl: check default framebuffer for msaa
4.0-317 7 Jahre, 4 Monate her [ARM] Minor idle skip optimization in bx.
4.0-316 7 Jahre, 4 Monate her [ARM] Fix an issue with the data offset in LoadStore operations. Thanks to PPSSPP.
4.0-315 7 Jahre, 4 Monate her VideoCommon: create native texture pool
4.0-314 7 Jahre, 4 Monate her [windows] update SDL-2.0.0 to 2.0.1. Fixes issue 6793.
4.0-313 7 Jahre, 4 Monate her ogl: drop all %f from TextureConversionShader
4.0-312 7 Jahre, 4 Monate her Fix {Read,Write}FileToString. We should be using binary always.
4.0-307 7 Jahre, 4 Monate her Be less dumb.
4.0-306 7 Jahre, 4 Monate her Update translation files to reflect recent changes in the code.
4.0-305 7 Jahre, 4 Monate her Stop saving random files to ./
4.0-304 7 Jahre, 4 Monate her Actually, filename really does need to be a parameter because of some random debug thing.
4.0-303 7 Jahre, 4 Monate her fix non-HAVE_WX case
4.0-302 7 Jahre, 4 Monate her Handle screenshot saving in RenderBase. Removes dependency on D3DX11 for screenshots (texture dumping is still broken).
4.0-299 7 Jahre, 4 Monate her [Windows] Add missing dlls and enable OpenMP support.
4.0-298 7 Jahre, 4 Monate her Revert "Add dxsdk_dir to vc++ paths via base.props. This means you no longer need the paths in a global property sheet. In fact if you have them in such a file, you should remove them as it will cause...