4.0-6217 8 Jahre, 11 Monate her HotkeyDlg: Fix keypress event binding (PR #2388 von lioncash)
4.0-6215 8 Jahre, 11 Monate her Core: Remove some header inclusions in header files (PR #2380 von lioncash)
4.0-6213 8 Jahre, 11 Monate her Implement first few screens of Android 5.0-based UI. (PR #2375 von sigmabeta)
4.0-6211 8 Jahre, 11 Monate her DolphinWX: Remove unnecessary includes (PR #2379 von lioncash)
4.0-6209 8 Jahre, 11 Monate her OGL: Minor changes in Render.cpp. (PR #2378 von lioncash)
4.0-6206 8 Jahre, 11 Monate her DolphinWX: Remove unnecessary forward declarations (PR #2341 von lioncash)
4.0-6204 8 Jahre, 11 Monate her VideoBackends: Use proper floating point depth precision. (PR #2369 von Armada651)
4.0-6192 8 Jahre, 11 Monate her D3D: More debug information and break on error (PR #2026 von mrgreywater)
4.0-6187 8 Jahre, 11 Monate her Fix build without UPnP (PR #2374 von randomstuff)
4.0-6185 8 Jahre, 11 Monate her DolphinQt updates (PR #2359 von darkengine-io)
4.0-6180 8 Jahre, 11 Monate her VideoConfigDiag: Simplify string translation handling (PR #2345 von lioncash)
4.0-6178 8 Jahre, 11 Monate her GCI folder: flush 1 second after last block is written (PR #1793 von LPFaint99)
4.0-6176 8 Jahre, 11 Monate her Reverts #2362 while still fixing deadlock when adding multiple Wiimotes (PR #2373 von jdieter)
4.0-6173 8 Jahre, 11 Monate her Remove the "nativeLibsToJar" gradle task. (PR #2370 von sigmabeta)
4.0-6171 8 Jahre, 11 Monate her PixelShaderCache: Fix MSAA depth copy shader. (PR #2372 von Armada651)
4.0-6169 8 Jahre, 11 Monate her Skipped the calibration of the GC controller if it has already been calibrated. (PR #2367 von skidau)
4.0-6167 8 Jahre, 11 Monate her Avoid deadlock when adding Wiimotes (PR #2362 von jdieter)
4.0-6165 8 Jahre, 11 Monate her Show the cursor in os x fullscreen by default. Fixes issue 8376. (PR #2340 von dibas)
4.0-6163 8 Jahre, 11 Monate her Read opening.bnr to get names from Wii discs (PR #2286 von JosJuice)
4.0-6157 8 Jahre, 11 Monate her VideoBackends: Implement depth copy shaders with integer math. (PR #2365 von Armada651)