3.5-1407 7 Jahre, 5 Monate her Clarifying the OpenAL loop
3.5-1406 7 Jahre, 5 Monate her Merge branch 'GLES3'
3.5-1401 7 Jahre, 5 Monate her [Android] 0.5 Release.
3.5-1400 7 Jahre, 5 Monate her [Android] Back to enforcing ICS or above limitation. Tired of this nonsense.
3.5-1399 7 Jahre, 5 Monate her [Android] Remove artificial limitation to not leave the sdcard directory in the folder browser as well.
3.5-1398 7 Jahre, 5 Monate her [Android] Remove artificial limitation to not leave the sdcard directory. Keep screen on while running.
3.5-1397 7 Jahre, 5 Monate her [Android] Fix drawn buttons causing rendering issues.
3.5-1396 7 Jahre, 5 Monate her Gameini database update. Fixes issues 6354,6355,6356. Update NFS Most Wanted.
3.5-1395 7 Jahre, 5 Monate her Get video backend name via g_video_backend->GetName() instead of sconfig for movies, since that can be wrong.
3.5-1394 7 Jahre, 5 Monate her Added FIFO reset bypass patch for the PAL version of Wallace and Gromit in Project Zoo.
3.5-1393 7 Jahre, 5 Monate her Implemented field order detection for PAL games. Fixes the shaking of the screen when XFB is enabled with a PAL game.
3.5-1392 7 Jahre, 5 Monate her Invalidate the texture cache using the GPU thread when the CPU thread makes a request.
3.5-1391 7 Jahre, 5 Monate her Fix the GameCube mic dialog header's invalid include guard.
3.5-1390 7 Jahre, 5 Monate her Adding stick radius setting
3.5-1389 7 Jahre, 5 Monate her Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp
3.5-1388 7 Jahre, 5 Monate her Changing the Gecko code comparison from metadata to data comparison
3.5-1387 7 Jahre, 6 Monate her Reading shake force from calibration rather than a constant
3.5-1386 7 Jahre, 6 Monate her Adding condition to CoreTiming state function
3.5-1385 7 Jahre, 6 Monate her Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly.
3.5-1384 7 Jahre, 6 Monate her [Android] Properly open the navigation drawer when pressing menu or back in the game list.