Version
3.5-1332
Entwicklungszweig
master
Zeitpunkt
7 Jahre, 4 Monate her
Windows x64 Windows x86 Android Mac OS X
Commit
0247b2a97a1dc4edf56a035cf7d128a636a8460e
Author der Änderung
Ryan Houdek
Beschreibung der Änderung
[Android] More GLES3 things. Disable Framedumping and MSAA rendering. Remove the HLSL->GLSL shader defines since Qualcomm doesn't support this in their shader compiler. Now they get chosen in our shader generator instead.