Downloads
Blog
Screenshots
FAQ
Anleitungen
Kompatibilität
Community
Discord
Forum
Wiki
GitHub
Deutsch
Asturianu
Bahasa Melayu
Català
Česky
Cymraeg
Dansk
English
Español
Ελληνικά
Français
Galego
Italiano
Magyar
Nederlands
Norsk (Bokmål)
Polski
Português
Português (Brasil)
Русский
Svenska
Türkçe
中文(中国)
日本語
한국어
Our mission is to preserve video games. If you are an EU citizen you can help us in our mission by signing the
Stop Killing Games
EU initiative!
Sign Now
Über tev_fixes_new-4.0-166
Version
4.0-166
Entwicklungszweig
tev_fixes_new
Zeitpunkt
11 Jahre, 2 Monate her
Windows x64
Windows x86
Mac OS X
Commit
1589025e71be1071abdf30a9194e48bc9f2ea983
Author der Änderung
Tony Wasserka
Beschreibung der Änderung
PixelShaderGen: Make SampleTexture static inline.