Version
4.0-608
Entwicklungszweig
tev_fixes_new
Zeitpunkt
6 Jahre, 10 Monate her
Windows x64 Windows x86 Android Mac OS X
Commit
376d044e7a5a3bed33942fcb81a577ca4108aed2
Author der Änderung
Tony Wasserka
Beschreibung der Änderung
PixelShaderGen: Microsoft's shader compiler likes to throw an internal error when masking with unsigned integers, so just use 255 instead of 0xFF all over the place...