Version
4.0-122
Entwicklungszweig
DX9-Final
Zeitpunkt
11 Jahre, 2 Monate her
Windows x64 Windows x86
Commit
4813b6fe5ee19f4f7a4add3b4e84d1b52cb1e2ed
Author der Änderung
Rodolfo Bogado
Beschreibung der Änderung
clean up and re-ordering in shader code generation to recover some performance lost due to unnecessary work done in the shader generation path. this should bring a descent speed up in all the back ends.