Version
4.0-178
Entwicklungszweig
tev_fixes_new
Zeitpunkt
11 Jahre her
Windows x64 Windows x86 Mac OS X Android
Commit
bca955699a9d7048fa5a3c6f7c7e5c5c8eff481f
Author der Änderung
Tony Wasserka
Beschreibung der Änderung
PixelShaderGen: Microsoft's shader compiler likes to throw an internal error when masking with unsigned integers, so just use 255 instead of 0xFF all over the place...