5.0-13323 3 Jahre, 11 Monate her Jit64: More constant propagation optimizations (PR #9262 von Sintendo)
5.0-13313 3 Jahre, 11 Monate her BitUtils: Add CountLeadingZeros (PR #9374 von MerryMage)
5.0-13309 3 Jahre, 11 Monate her Call UpdatePerformanceMonitor when needed (PR #9355 von JosJuice)
5.0-13304 3 Jahre, 11 Monate her Android: Only have one settings entrypoint in game properties (PR #9368 von JosJuice)
5.0-13302 3 Jahre, 11 Monate her Jit_Integer: Add trivial AndWithMask cases (PR #9364 von MerryMage)
5.0-13300 3 Jahre, 11 Monate her VideoCommon: Fix crash that occurs on loading a fifo log when Free Look is enabled (PR #9362 von iwubcode)
5.0-13298 3 Jahre, 11 Monate her Fix GDBStub build and build it by default (PR #9359 von leoetlino)
5.0-13295 3 Jahre, 11 Monate her JitArm64: Fix signed bitwise left shift UB (PR #9346 von Sintendo)
5.0-13292 3 Jahre, 11 Monate her Split OSREPORT logging type (PR #9360 von Minty-Meeo)
5.0-13290 3 Jahre, 11 Monate her CMake: Apple Silicon detection (PR #9353 von MaddTheSane)
5.0-13288 3 Jahre, 11 Monate her Make Free Look a proper controller, move to separate UI (PR #8867 von iwubcode)
5.0-13272 3 Jahre, 11 Monate her Android: Only have one settings entrypoint per activity/dialog (PR #9357 von JosJuice)
5.0-13270 3 Jahre, 11 Monate her Android: Correctly save in-game settings changes to disk (PR #9356 von JosJuice)
5.0-13268 3 Jahre, 11 Monate her Jit64: Fix FPURegCache::GetRegUtilization (PR #9347 von JosJuice)
5.0-13266 3 Jahre, 11 Monate her Analytics: Add rarer OSes to analytics (PR #9345 von MerryMage)
5.0-13264 3 Jahre, 11 Monate her MemoryUtil: Use HW_PHYSMEM64 sysctl in MemPhysical (PR #9344 von MerryMage)
5.0-13262 3 Jahre, 11 Monate her Core: Add initial System class (PR #9342 von lioncash)
5.0-13260 3 Jahre, 11 Monate her EXI_Device: Always define EXIDEVICE_ETHTAPSERVER for consistency (PR #9330 von leoetlino)
5.0-13258 3 Jahre, 11 Monate her Core: Fix various warnings (PR #9332 von leoetlino)
5.0-13255 3 Jahre, 11 Monate her Common: Write PNGs in two steps to allow Unicode target paths. (PR #9339 von AdmiralCurtiss)