5.0-13122 4 Jahre, 1 Monat her Qt/IOWindow: Show result value in expression editor. (PR #9232 von AdmiralCurtiss)
5.0-13117 4 Jahre, 1 Monat her Core: Convert logging over to fmt pt.4 (PR #9276 von lioncash)
5.0-13115 4 Jahre, 1 Monat her EXI_DeviceMemoryCard: Medium cleanup (PR #9268 von leoetlino)
5.0-13106 4 Jahre, 1 Monat her Fix vertex ubershader GLES compile errors (PR #9277 von JosJuice)
5.0-13104 4 Jahre, 1 Monat her Core: Convert missed log calls over to fmt (PR #9278 von lioncash)
5.0-13102 4 Jahre, 1 Monat her Add Rock Band 3 MIDI PRO Adapter to known Wii peripherals (PR #9279 von JosJuice)
5.0-13100 4 Jahre, 1 Monat her Android: Long press a setting to reset it (PR #9095 von JosJuice)
5.0-13096 4 Jahre, 1 Monat her Core: Convert logging over to fmt pt.3 (PR #9265 von lioncash)
5.0-13094 4 Jahre, 1 Monat her FrameDump: Re-add call to av_register_all (PR #9274 von JosJuice)
5.0-13092 4 Jahre, 1 Monat her Fix several warnings and only enable extra warnings for our own code (PR #9271 von leoetlino)
5.0-13085 4 Jahre, 1 Monat her CMake: Pass various /Zc flags to MSVC for consistency with Base.props (PR #9273 von leoetlino)
5.0-13083 4 Jahre, 1 Monat her Core/Movie: Fix a likely out-of-bounds read for PanicAlertT (PR #9270 von leoetlino)
5.0-13081 4 Jahre, 1 Monat her Fix Super Mario Sunshine debug cubes (originally PR #4601 by stenzek) (PR #9122 von Pokechu22)
5.0-13078 4 Jahre, 1 Monat her Common: Assert that translatable strings use positional arguments (PR #9269 von JosJuice)
5.0-13075 4 Jahre, 1 Monat her Android: Fix IllegalStateException on startup (PR #9266 von JosJuice)
5.0-13073 4 Jahre, 1 Monat her Core: Fix invalid lambda captures (PR #9267 von leoetlino)
5.0-13071 4 Jahre, 1 Monat her Core: Convert logging over to fmt pt.2 (PR #9263 von lioncash)
5.0-13069 4 Jahre, 1 Monat her DSP: Fix one DEBUG_LOG call (PR #9264 von leoetlino)
5.0-13067 4 Jahre, 1 Monat her Common/Log: Add compile-time format string checks (PR #9260 von leoetlino)
5.0-13063 4 Jahre, 1 Monat her Vulkan: fix validation error in bSupportsGeometryShaders=false case (PR #9130 von flto)