5.0-12804 4 Jahre, 1 Monat her Translation resources sync with Transifex
5.0-12803 4 Jahre, 1 Monat her Android: Improve WRITE_EXTERNAL_STORAGE denial (PR #9061 von Ebola16)
5.0-12801 4 Jahre, 1 Monat her InputCommon: Dynamic Input Textures (PR #8318 von iwubcode)
5.0-12797 4 Jahre, 1 Monat her Add INI note for Wii Fit and Wii Fit Plus (PR #9094 von Pokechu22)
5.0-12795 4 Jahre, 1 Monat her ControllerEmu: Improve and simplify UpdateCalibrationData. (PR #9096 von jordan-woyak)
5.0-12793 4 Jahre, 1 Monat her DolphinQt: Handle non-ASCII characters in Windows cmd arguments (PR #9104 von JosJuice)
5.0-12790 4 Jahre, 1 Monat her VolumeVerifier: Make "no valid data in partition" hide some other errors (PR #9136 von JosJuice)
5.0-12788 4 Jahre, 1 Monat her Config: Expose "DisableScreenSaver" in the UI and default it to true. (PR #8613 von jordan-woyak)
5.0-12784 4 Jahre, 1 Monat her Fix predefined Qt strings not getting translated (PR #9159 von JosJuice)
5.0-12781 4 Jahre, 1 Monat her Android: ConfirmRunnable to RunRunnable with optional confirmation (PR #9154 von Ebola16)
5.0-12779 4 Jahre, 1 Monat her VertexShaderGen: Fix unescaped { in D3D shader. (PR #9161 von AdmiralCurtiss)
5.0-12777 4 Jahre, 1 Monat her DiscIO: Make use of fmt where applicable (PR #9150 von JosJuice)
5.0-12773 4 Jahre, 1 Monat her IP/Top: Add SO_LINGER optname (PR #9099 von sepalani)
5.0-12771 4 Jahre, 1 Monat her IP/Top: Log IOCTL_SO_GETHOSTID properly (PR #9100 von sepalani)
5.0-12769 4 Jahre, 1 Monat her DolphinQt/Debugger: Fix DBAT and IBAT registers in RegisterWidget (PR #9121 von Sammi-Husky)
5.0-12767 4 Jahre, 1 Monat her Jit64: Optimize fsel a bit more (PR #9127 von Sintendo)
5.0-12764 4 Jahre, 1 Monat her LightingShaderGen/VertexShaderGen: Migrate over to fmt (PR #8981 von lioncash)
5.0-12761 4 Jahre, 1 Monat her DolphinQt: Enable RTL layout (PR #8006 von JosJuice)
5.0-12757 4 Jahre, 1 Monat her Qt/QtUtils: Fix accidental recursion in ParallelProgressDialog (PR #9158 von leoetlino)
5.0-12755 4 Jahre, 1 Monat her Android: Fix setting read during play with local game layer active (PR #9148 von JosJuice)