5.0-9859 5 Jahre, 10 Monate her Qt/GameList: Set consistent capitalization for context menu (PR #7941 von 8times9)
5.0-9857 5 Jahre, 10 Monate her DolphinQt: Make MD5 result text box read only. (PR #7944 von jordan-woyak)
5.0-9855 5 Jahre, 10 Monate her Vulkan: Fix library load failure on Android (PR #7943 von stenzek)
5.0-9852 5 Jahre, 10 Monate her Vulkan: Simplify command buffer fence tracking (PR #7905 von stenzek)
5.0-9846 5 Jahre, 10 Monate her D3D: Move sharable D3D11/D3D12 code to common library (PR #7869 von stenzek)
5.0-9834 5 Jahre, 10 Monate her Externals: Update MoltenVK to SDK version 1.1.101.0 (PR #7733 von stenzek)
5.0-9832 5 Jahre, 10 Monate her NetPlay: Synchronize EFB access cache options (PR #7937 von Techjar)
5.0-9830 5 Jahre, 10 Monate her PixelShaderGen: Use subgroup reduction for bounding box (PR #7904 von stenzek)
5.0-9826 5 Jahre, 10 Monate her GameSettings: fix Enjoy your massage! textures (PR #7894 von Tilka)
5.0-9824 5 Jahre, 10 Monate her FramebufferManager: Don't discard in ReinterpretPixelData (PR #7895 von stenzek)
5.0-9822 5 Jahre, 10 Monate her VideoBackends: Scale bounding box rectangle in the pixel shader (PR #7915 von stenzek)
5.0-9820 5 Jahre, 10 Monate her Qt/TAS: Some fixes (PR #7932 von spycrab)
5.0-9817 5 Jahre, 10 Monate her DolphinQt: Add support for the --movie parameter (PR #7935 von JosJuice)
5.0-9815 5 Jahre, 10 Monate her FramebufferManager: Fix EFB peek cache stretching last tile (PR #7934 von stenzek)
5.0-9812 5 Jahre, 10 Monate her DolphinQ: Mapping UI cleanups. (PR #7893 von jordan-woyak)
5.0-9810 5 Jahre, 10 Monate her NetPlayChatUI: Add activate chat hotkey (PR #7929 von spycrab)
5.0-9808 5 Jahre, 10 Monate her WiimoteReal: Improve state changes and code cleanups. (PR #7871 von jordan-woyak)
5.0-9806 5 Jahre, 10 Monate her Qt/NetPlayDialog: Change buffer size message color (PR #7931 von spycrab)
5.0-9804 5 Jahre, 10 Monate her Remove invalid IPL hashes (NTSC-U and NTSC-J use same IPL) (PR #7928 von JosJuice)
5.0-9802 5 Jahre, 10 Monate her FramebufferManager: Only clear tile array when valid (PR #7926 von stenzek)