5.0-2872 7 Jahre, 2 Monate her Fix `ReadCertFile` by opening as binary file (PR #5069 von Starsam80)
5.0-2870 7 Jahre, 2 Monate her IOS/ES: Implement ES_AddTitleCancel (and slightly safer import process) (PR #5020 von leoetlino)
5.0-2866 7 Jahre, 2 Monate her IOS/SSL: Make sure we are using a correct cert/key (PR #5027 von leoetlino)
5.0-2864 7 Jahre, 2 Monate her IOS/Network/IP/Top: Separate behaviors into their own functions (PR #5043 von lioncash)
5.0-2862 7 Jahre, 2 Monate her IOS/ES: Handle personalised tickets properly (PR #5066 von leoetlino)
5.0-2860 7 Jahre, 2 Monate her DSPEmitter: Make helper functions private (PR #5068 von lioncash)
5.0-2858 7 Jahre, 2 Monate her DSP/Jit: Load address of m_cycles_left into register (PR #5067 von MerryMage)
5.0-2856 7 Jahre, 2 Monate her IOS/ES: Implement ES_GetStoredContents ioctlvs properly (PR #5054 von leoetlino)
5.0-2854 7 Jahre, 2 Monate her IOS/ES: Fix GetViews to not check for the TMD (PR #5055 von leoetlino)
5.0-2852 7 Jahre, 2 Monate her Automatic translation resources sync with Transifex
5.0-2851 7 Jahre, 2 Monate her Fix issue 10146 (compilation issue because of colliding defines) (PR #5065 von JosJuice)
5.0-2849 7 Jahre, 2 Monate her GLExtensions: remove NV_depth_buffer_float from OpenGL 3.0 (PR #5063 von ligfx)
5.0-2847 7 Jahre, 2 Monate her VideoBackends: Set the maximum range when the depth range is oversized. (PR #4935 von Armada651)
5.0-2841 7 Jahre, 2 Monate her D3D11: Fix error on startup with >2.5xIR selected (PR #5058 von stenzek)
5.0-2839 7 Jahre, 2 Monate her cmake: Find bundled ffmpeg even if you have pkg-config on Win32 (PR #5059 von Orphis)
5.0-2837 7 Jahre, 2 Monate her Separate nogui (PR #5038 von vladfi1)
5.0-2833 7 Jahre, 2 Monate her VideoBackends: Fix crashes introduced by #4999 (PR #5051 von stenzek)
5.0-2830 7 Jahre, 2 Monate her Unify the way of setting game ID, title ID, revision (PR #5045 von JosJuice)
5.0-2826 7 Jahre, 2 Monate her New config loaders (PR #4991 von leoetlino)
5.0-2813 7 Jahre, 2 Monate her GCMemcard: Mark class constructors explicit where applicable (PR #5042 von lioncash)