4.0-1781 9 Jahre, 10 Monate her Expand GetBPRegInfo to include the rest of the BP registers. (PR #448 von lioncash)
4.0-1778 9 Jahre, 10 Monate her OGL-StreamBuffer: don't use coherent mapping. (PR #462 von degasus)
4.0-1776 9 Jahre, 10 Monate her Stringify ArmCPUDetect.cpp. (PR #455 von lioncash)
4.0-1773 9 Jahre, 10 Monate her [Android] Fix potential crash in Video Settings. (PR #454 von Sonicadvance1)
4.0-1769 9 Jahre, 10 Monate her Make MemoryUtil.cpp use the correct x86_64 define. (PR #446 von Sonicadvance1)
4.0-1767 9 Jahre, 10 Monate her Gameini updates. (PR #397 von Linktothepast)
4.0-1763 9 Jahre, 11 Monate her Android: add multitouch support (PR #412 von SeannyM)
4.0-1761 9 Jahre, 11 Monate her [Android] Fixes a bunch of input bugs. (PR #300 von Sonicadvance1)
4.0-1759 9 Jahre, 11 Monate her Remove the min/max functions in CommonFuncs. (PR #334 von lioncash)
4.0-1757 9 Jahre, 11 Monate her Make GetBPRegInfo just take two strings as parameters (PR #411 von lioncash)
4.0-1755 9 Jahre, 11 Monate her BS2 emulation: set up a reasonable BAT during startup. (PR #399 von magumagu)
4.0-1753 9 Jahre, 11 Monate her Jit load store cleanup (PR #419 von magumagu)
4.0-1750 9 Jahre, 11 Monate her Get rid of the temporary buffer in IniFile's Load function. (PR #433 von lioncash)
4.0-1748 9 Jahre, 11 Monate her JIT: make backpatch handle sign-extend from 8 bits correctly. (PR #420 von magumagu)
4.0-1746 9 Jahre, 11 Monate her Fix error message when D3D11 HResults fail. (PR #421 von CarlKenner)
4.0-1744 9 Jahre, 11 Monate her Make sure netplay player IDs are actually unique. (PR #429 von RachelBryk)
4.0-1742 9 Jahre, 11 Monate her When updating netplay player list, reselect by string instead of index. (PR #403 von RachelBryk)
4.0-1740 9 Jahre, 11 Monate her When reading an ini file, if there is an error, check if it is simply be... (PR #431 von RachelBryk)
4.0-1738 9 Jahre, 11 Monate her msvc C initializers return int...fix EnableXSaveWorkaround when rax doesn't implicitly equal zero. (PR #430 von shuffle2)
4.0-1736 9 Jahre, 11 Monate her Explicitly center the X and Y joystick values. (PR #409 von lioncash)