4.0-1933 10 Jahre, 6 Monate her Separate the XML view handling of the folder browser and the game list from one another. (PR #525 von lioncash)
4.0-1931 10 Jahre, 6 Monate her Add support for PCAP logging of DSP DMA/MMIO access (PR #318 von delroth)
4.0-1927 10 Jahre, 6 Monate her Fix an incorrect label in fps display string. (PR #526 von RachelBryk)
4.0-1925 10 Jahre, 6 Monate her Allow progressive scan to be set by game ini. (PR #466 von RachelBryk)
4.0-1923 10 Jahre, 6 Monate her Use only section-based ini reading. (PR #500 von lioncash)
4.0-1921 10 Jahre, 6 Monate her Save an unsaved wiimote variable to save states. (PR #505 von RachelBryk)
4.0-1919 10 Jahre, 6 Monate her Fix banner scaling using a different method. (PR #524 von sigmabeta)
4.0-1917 10 Jahre, 6 Monate her Removed unused variable, Added tick count check (PR #521 von RisingFog)
4.0-1915 10 Jahre, 6 Monate her VideoSoftware: remove duplicated CommandProcessor structures. (PR #501 von magumagu)
4.0-1913 10 Jahre, 6 Monate her Lighting cleanup (PR #439 von degasus)
4.0-1908 10 Jahre, 6 Monate her Abort loading a save state if emulation isn't running. (PR #523 von RachelBryk)
4.0-1906 10 Jahre, 6 Monate her Make the common "Failed to enumerate outputs" message much more useful. (PR #520 von pauldacheez)
4.0-1904 10 Jahre, 6 Monate her Ensure (Get|Set)ColumnWidth is not called on a non existant column. (PR #518 von glennricster)
4.0-1902 10 Jahre, 6 Monate her Add Tick Count to Movie Files (PR #508 von RisingFog)
4.0-1900 10 Jahre, 6 Monate her Clean Theme R2 Changelog (PR #486 von RachelBryk)
4.0-1898 10 Jahre, 6 Monate her Fix InputConfigDiag crash on Windows. (GCode issue 7384) (PR #514 von jordan-woyak)
4.0-1896 10 Jahre, 6 Monate her Soften up some of the UI elements on Android (PR #373 von sigmabeta)
4.0-1892 10 Jahre, 6 Monate her Don't set DAZ on x86 in non-IEEE mode. (PR #498 von magumagu)
4.0-1889 10 Jahre, 6 Monate her Interpreter: return single-precision results for ps_rsqrte. (PR #485 von magumagu)
4.0-1887 10 Jahre, 6 Monate her D3D: Reset viewport before drawing the OSD. (PR #497 von Armada651)