| 3.5-1190 | 10 Jahre, 1 Monat her | Bumped up the LLE period to 12600 as it seemed to be a bit more stable. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1189 | 10 Jahre, 2 Monate her | Forced an exception check after an interrupt is generated by the DSP. Changed the timing back to 3ms/5ms periods, fixing the slowdown and garbled AX audio. Fixed Accurate VBeam emulation when DSP HLE... |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1188 | 10 Jahre, 2 Monate her | Merge branch 'real-wiimote-minor-fixes' |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1181 | 10 Jahre, 2 Monate her | Quick fix to get Zelda: Wind Waker booting again. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1180 | 10 Jahre, 2 Monate her | Made the timing consistent between DSP HLE and DSP LLE. Fixes Lost Kingdoms II in DSP HLE mode. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1179 | 10 Jahre, 2 Monate her | Use an enum for efb scale values. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1178 | 10 Jahre, 2 Monate her | Adjusted the ARAM DMA transfer size again. Fixes the audio in the Sonic Mega Collection games. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1177 | 10 Jahre, 2 Monate her | Someone take my commit rights away. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1176 | 10 Jahre, 2 Monate her | Hastily committing untested code without making sure i didn't miss anything first? I would never! |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1175 | 10 Jahre, 2 Monate her | Round IR scale down to whole number if using 1.5x/2.5x IR, if game ini specifies -1 for EFBScale. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1174 | 10 Jahre, 2 Monate her | fix msaa detection |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1173 | 10 Jahre, 2 Monate her | ogl: remove "Missing Extension" from osd |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1172 | 10 Jahre, 2 Monate her | Fix for the hang after close caused by my previews perf queries commit. Sorry for that. fix issue 6205 |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1171 | 10 Jahre, 2 Monate her | OGL: use GLEW_ARB_debug_output in debug builds |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1170 | 10 Jahre, 2 Monate her | Remove an unused variable in VideoConfig.cpp and SWVideoConfig.cpp |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1169 | 10 Jahre, 2 Monate her | Forced the exception check when the ARAM DMA transfer is between 32 and 320 blocks in size. Fixes Lost Kingdoms II. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1168 | 10 Jahre, 2 Monate her | Add native fullscreen support for OS X. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1167 | 10 Jahre, 2 Monate her | Revert "D3D11: Fix glitched polygon edges when MSAA is enabled." |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1166 | 10 Jahre, 2 Monate her | ups missing file for my last commit sorry |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-1165 | 10 Jahre, 2 Monate her | Adds support for PE performance metrics in the D3D9 backend |
| Windows x64 Windows x86 Mac OS X | ||