3.5-1103 |
11 Jahre, 9 Monate her |
Fix Intel Ironlake since it doesn't support version 120 of GLSL. I don't have Ironlake so it is hard to test. Dropping the shaders to version 120 worked here for me, ATI may be giving me some slack th... |
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3.5-1102 |
11 Jahre, 9 Monate her |
only apply vsync on changes |
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3.5-1101 |
11 Jahre, 9 Monate her |
Fix some strings for translation and update the pot file to include those strings once again. |
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3.5-1100 |
11 Jahre, 9 Monate her |
fixes for my last commit |
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3.5-1099 |
11 Jahre, 9 Monate her |
Implement dual source blending to avoid unneeded alpha pass. this implementation does not work in windows xp (sorry no support for dual source blending there). this should improve speed on older hardw... |
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3.5-1098 |
11 Jahre, 9 Monate her |
VideoSoftware: Fail less at clamping. |
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3.5-1097 |
11 Jahre, 9 Monate her |
Recommend Direct3D 11 or OpenGL instead of Direct3D 9. |
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3.5-1096 |
11 Jahre, 9 Monate her |
Clean up blending code a bit. |
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3.5-1095 |
11 Jahre, 9 Monate her |
buildfix for my last commit on Mac OSX |
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3.5-1094 |
11 Jahre, 9 Monate her |
Small Blending logic fix for opengl backend |
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3.5-1093 |
11 Jahre, 9 Monate her |
Removed some redundant code introduced in the last commit. |
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3.5-1092 |
11 Jahre, 9 Monate her |
Rounded the loop addresses to the nearest 16bit value in the loop comparison. |
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3.5-1091 |
11 Jahre, 10 Monate her |
OGL: enable buffersubdata in detection |
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3.5-1090 |
11 Jahre, 10 Monate her |
Readded the tracking of the FIFO Writes. |
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3.5-1089 |
11 Jahre, 10 Monate her |
Fix a slight leak in LogManager. |
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3.5-1088 |
11 Jahre, 10 Monate her |
Fixed issue 6119. |
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3.5-1087 |
11 Jahre, 10 Monate her |
[DolphinWX] Remove a duplicate conditional in Frame.cpp |
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3.5-1086 |
11 Jahre, 10 Monate her |
Revert "Don't open/close file for every file operation." as it was crashing PokePark in Windows builds. |
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3.5-1085 |
11 Jahre, 10 Monate her |
Array overrun fixed in VertexShaderCache for the DX11 plugin. |
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3.5-1084 |
11 Jahre, 10 Monate her |
Fixed DSPTool build. |
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