5.0-17762 |
2 Jahre, 1 Monat her |
VideoBackends:D3D12: Fix hang in Twilight Princess (PR #11226 von K0bin) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17758 |
2 Jahre, 1 Monat her |
VolumeVerifier: fix bogus "serial/version missing" error (PR #11229 von Tilka) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17756 |
2 Jahre, 1 Monat her |
MemoryPatches: Fix instruction patches (PR #11201 von JoshuaMKW) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17752 |
2 Jahre, 1 Monat her |
Android: Use view binding (PR #11092 von t895) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17750 |
2 Jahre, 1 Monat her |
Android: Use androidx preference manager (PR #11202 von t895) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17748 |
2 Jahre, 1 Monat her |
VideoBackends: fix d3d12 subresource calculation (PR #11224 von iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17746 |
2 Jahre, 1 Monat her |
DolphinQt: Make "All Devices" mapping hopefully less confusing. (PR #11150 von jordan-woyak) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17744 |
2 Jahre, 1 Monat her |
DolphinQt: Fix window focus from unpausing after a manual pause. (PR #11211 von jordan-woyak) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17742 |
2 Jahre, 1 Monat her |
Disable Force Texture Filtering in DKCR (PR #11223 von JMC47) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17740 |
2 Jahre, 1 Monat her |
Enable MMU in Pokemon XD (PR #11218 von JMC47) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17738 |
2 Jahre, 2 Monate her |
Disable Vertex Rounding in New Super Mario Bros. Wii (PR #11217 von JMC47) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17736 |
2 Jahre, 2 Monate her |
Disable Vertex Rounding in Wii Play (PR #11215 von JMC47) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17734 |
2 Jahre, 2 Monate her |
GraphicsSettings: Remove unused FreelookControlType enum forward declaration (PR #11214 von Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17732 |
2 Jahre, 2 Monate her |
VertexLoader: Remove "too many initializer values" workaround functions (PR #11160 von Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17730 |
2 Jahre, 2 Monate her |
Add Safe Texture Cache for Deepak Chopra's Leela (PR #11206 von JMC47) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17728 |
2 Jahre, 2 Monate her |
VideoBackends:Vulkan: Improve backend multithreading (PR #10977 von tellowkrinkle) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17726 |
2 Jahre, 2 Monate her |
VideoCommon: Treat invalid normal count as NormalTangentBinormal (PR #11207 von Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17724 |
2 Jahre, 2 Monate her |
Various Metal renderer improvements (PR #11028 von tellowkrinkle) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17716 |
2 Jahre, 2 Monate her |
DSP: Copy audio dma samples one block at a time (PR #10741 von Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17713 |
2 Jahre, 2 Monate her |
GameSettings: Properly set MissingColorValue for Lego Indiana Jones 1 (PR #11200 von Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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