3.5-1205 |
8 Jahre her |
Fixed split WBFS file size display. (probably) Fixed issue 6222. |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1204 |
8 Jahre her |
Track the real wiimote rumble state to drop outgoing rumble reports with no effect. This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR... |
|
Windows x64
Windows x86
|
3.5-1203 |
8 Jahre her |
ogl: support glsl120 |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1202 |
8 Jahre her |
ogl: one framebuffer per efb2tex texture |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1201 |
8 Jahre her |
Seriously, someone kill me. |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1200 |
8 Jahre her |
Kill me now. |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1199 |
8 Jahre her |
Remove an extraneous comment indicator from DebuggerPanel.cpp in DolphinWX. |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1198 |
8 Jahre her |
Remove all tab/space mismatches from the DolphinWX project (at least 99%. I promise!) |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1197 |
8 Jahre her |
Rename the "Disable Dest. Alpha Pass" option to "Disable Destination Alpha" (GUI-only). |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1196 |
8 Jahre her |
Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSoftware projects. |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1195 |
8 Jahre her |
Look for wiimotes when "Continuous Scanning" is enabled even if a device using the MS stack is not found. Fixed issue 6215. |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1194 |
8 Jahre her |
D3D11: Fix glitched polygon edges when MSAA is enabled (this time without breaking OpenGL) |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1193 |
8 Jahre her |
Allow enabling memory card writes for netplay clients, instead of just the server. |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1192 |
8 Jahre her |
Allow disabling memory card writes in netplay. |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1191 |
8 Jahre her |
Apply re07a91930df0 to the software renderer. |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1190 |
8 Jahre her |
Bumped up the LLE period to 12600 as it seemed to be a bit more stable. |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1189 |
8 Jahre her |
Forced an exception check after an interrupt is generated by the DSP. Changed the timing back to 3ms/5ms periods, fixing the slowdown and garbled AX audio. Fixed Accurate VBeam emulation when DSP HLE... |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1188 |
8 Jahre her |
Merge branch 'real-wiimote-minor-fixes' |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1181 |
8 Jahre her |
Quick fix to get Zelda: Wind Waker booting again. |
|
Windows x64
Windows x86
Mac OS X
|
3.5-1180 |
8 Jahre her |
Made the timing consistent between DSP HLE and DSP LLE. Fixes Lost Kingdoms II in DSP HLE mode. |
|
Windows x64
Windows x86
Mac OS X
|