3.5-1099 7 Jahre, 8 Monate her Implement dual source blending to avoid unneeded alpha pass. this implementation does not work in windows xp (sorry no support for dual source blending there). this should improve speed on older hardw...
3.5-1098 7 Jahre, 8 Monate her VideoSoftware: Fail less at clamping.
3.5-1097 7 Jahre, 8 Monate her Recommend Direct3D 11 or OpenGL instead of Direct3D 9.
3.5-1096 7 Jahre, 8 Monate her Clean up blending code a bit.
3.5-1095 7 Jahre, 8 Monate her buildfix for my last commit on Mac OSX
3.5-1094 7 Jahre, 8 Monate her Small Blending logic fix for opengl backend
3.5-1093 7 Jahre, 8 Monate her Removed some redundant code introduced in the last commit.
3.5-1092 7 Jahre, 8 Monate her Rounded the loop addresses to the nearest 16bit value in the loop comparison.
3.5-1091 7 Jahre, 8 Monate her OGL: enable buffersubdata in detection
3.5-1090 7 Jahre, 8 Monate her Readded the tracking of the FIFO Writes.
3.5-1089 7 Jahre, 8 Monate her Fix a slight leak in LogManager.
3.5-1088 7 Jahre, 8 Monate her Fixed issue 6119.
3.5-1087 7 Jahre, 8 Monate her [DolphinWX] Remove a duplicate conditional in Frame.cpp
3.5-1086 7 Jahre, 8 Monate her Revert "Don't open/close file for every file operation." as it was crashing PokePark in Windows builds.
3.5-1085 7 Jahre, 8 Monate her Array overrun fixed in VertexShaderCache for the DX11 plugin.
3.5-1084 7 Jahre, 8 Monate her Fixed DSPTool build.
3.5-1083 7 Jahre, 8 Monate her Windows build fix
3.5-1082 7 Jahre, 8 Monate her Go back to assuming every HID device is a wiimote on Windows. Fixed issue 6117. Unfixed issue 6031.
3.5-1081 7 Jahre, 8 Monate her VideoSoftware: Improve fog range adjustment by using less magic and more comments.
3.5-1080 7 Jahre, 8 Monate her revert RasterFont for VideoSoftware