3.5-1063 7 Jahre, 8 Monate her check for overflow vertex indices, fixes issue 6135
3.5-1062 7 Jahre, 8 Monate her Gameini database update for Madagascar, Gladius, Mario Kart: Double Dash (intro video now plays), Fire Emblem (Wii), Kirby's Dream Collection Special Edition, King Kong.
3.5-1061 7 Jahre, 8 Monate her more restrict disable of pinned memory, disable ubo for intel/mesa-9.1.1
3.5-1060 7 Jahre, 8 Monate her Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
3.5-1059 7 Jahre, 8 Monate her Clean up some space/tab mismatches in DiscIO and InputCommon.
3.5-1058 7 Jahre, 8 Monate her Missed a few clang compiler flags.
3.5-1057 7 Jahre, 8 Monate her Disabled OSX x86 build since we require 10.7 minimum. This takes support back to late 2006 models. Also, Missed CG framework addition.
3.5-1056 7 Jahre, 8 Monate her GLSL: fix msaa egdes
3.5-1055 7 Jahre, 8 Monate her Properly set the DMAState flag while ARAM DMA transfers are underway.
3.5-1054 7 Jahre, 8 Monate her Short,sweet and fixes issue 5725
3.5-1053 7 Jahre, 8 Monate her Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL.
3.5-1052 7 Jahre, 8 Monate her Hide cursor in fullscreen mode on OSX fixes issue 3956
3.5-1051 7 Jahre, 8 Monate her Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
3.5-1050 7 Jahre, 8 Monate her Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 7 Jahre, 8 Monate her Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 7 Jahre, 8 Monate her Reenable mulli and negx, seems to work fine.
3.5-1047 7 Jahre, 8 Monate her Git pull
3.5-1035 7 Jahre, 8 Monate her Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 7 Jahre, 8 Monate her Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 7 Jahre, 8 Monate her GLSL: also define pinned_memory in renderer.cpp